I've been a 2D artist in the video game industry since 2007, working primarily on casual games. My last published title was Rocket Arena, a AAA game for console and PC developed by Final Strike Games. More recently I was a lead artist at Tilting Point Games but I am now a freelance artist making art for various game projects. I've also dabbled in storyboarding, ceramics, and designs for 3 dimensional commercial projects. I enjoy learning, collaborating, and being able to do many different things proficiently.
Assisted the art director - providing visual and written direction, feedback, and tasks for full-time, contract, and outsourcing artists.
Character, environment, and prop concept art for Rocket Arena.
2D Art Generalist - work has included concept art and vis dev, character design, background paintings, animation, final asset production, UI design, and art critique.
Character designer, background painter, and animator for Facebook/Myspace games.
2D art created for a variety of casual PC games. Work included concept art, character designs, character orthographics, visual development, production of final game assets, and animation.
Created concept art, UI design, and visual development for a variety of casual PC games.