I've been a 2D artist in the video game industry since 2007, working primarily on casual games. I've also dabbled in storyboarding, ceramics, and designs for 3 dimensional commercial projects. I enjoy learning, collaborating, and being able to do many different things proficiently.
2D art generalist for casual games.
Assisted the art director - providing visual and written direction, feedback, and tasks for full-time, contract, and outsourcing artists.
Character, environment, and prop concept art for Rocket Arena.
2D Art Generalist - work has included concept art and vis dev, character design, background paintings, animation, final asset production, UI design, and art critique.
Character designer, background painter, and animator for Facebook/Myspace games.
2D art created for a variety of casual PC games. Work included concept art, character designs, character orthographics, visual development, production of final game assets, and animation.
Created concept art, UI design, and visual development for a variety of casual PC games.