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Erin Middendorf
Erin Middendorf
2D Game Artist
Seattle, United States

Summary

I've been a 2D artist in the video game industry since 2007, working primarily on casual games. I've also dabbled in storyboarding, ceramics, and designs for 3 dimensional commercial projects. I enjoy learning, collaborating, and being able to do many different things proficiently.

Skills

2D AnimationConcept ArtDigital PaintingIllustrationStoryboardingCharacter DesignUI DesignAsset DesignEnvironments

Software proficiency

Photoshop
Photoshop
Unity
Unity
Flash
Flash
Procreate
Procreate

Productions

    • Mobile Game
      Midas Merge
    • Year
      2023
    • Role
      2D Artist
    • Company
      Never Forget Games
    • Video Game
      Poglings (release TBD)
    • Year
      2025
    • Role
      Concept Artist
    • Company
      Yojoyco
    • Mobile Game
      SpongeBob Krusty Cook Off
    • Year
      2020
    • Role
      Lead artist
    • Company
      Tilting Point Media
    • Video Game
      Rocket Arena
    • Year
      2020
    • Role
      Concept Artist
    • Company
      Final Strike Games
    • Mobile Game
      Plants vs Zombies Heroes
    • Year
      2016
    • Role
      2D Artist/Animator
    • Company
      EA/PopCap
    • Mobile Game
      Plants vs Zombies 2
    • Year
      2013
    • Role
      Character Artist
    • Company
      EA/PopCap
    • Video Game
      Peggle 2
    • Year
      2013
    • Role
      Environment Artist/Painter
    • Company
      EA/PopCap
    • Mobile Game
      Solitaire Blitz
    • Year
      2012
    • Role
      2D Generalist/Animator
    • Company
      EA/PopCap
    • Video Game
      Zuma Blitz
    • Year
      2010
    • Role
      2D Generalist/UI Artist
    • Company
      EA/PopCap
    • Video Game
      Enchanted Gardens
    • Year
      2009
    • Role
      2D Artist/Animator
    • Company
      Wonder Hill
    • Video Game
      Love and Death - Bitten
    • Year
      2010
    • Role
      Concept Artist
    • Company
      PlayFirst Games
    • Video Game
      Wandering Willows
    • Year
      2009
    • Role
      2D Artist
    • Company
      PlayFirst Games
    • Video Game
      MahJong Quest III
    • Year
      2008
    • Role
      Concept Artist/UI Design
    • Company
      iWin Games
    • Video Game
      PJ Pride Pet Detective
    • Year
      2008
    • Role
      2D Artist/UI Design
    • Company
      iWin Games
    • TV Production
      Xavier Renegade Angel
    • Year
      2008
    • Role
      Storyboards, ep 1.6
    • Company
      Cinematico
    • Video Game
      Didj Racing Tiki Tropics
    • Year
      2008
    • Role
      Environment Design
    • Company
      LeapFrog
    • Movie
      Little Leaps Play & Move and Say It Baby!
    • Year
      2007
    • Role
      Storyboards
    • Company
      LeapFrog

Experience

  • Senior 2D Artist at Never Forget Games
    February 2023 - Present

    2D art generalist for casual games.

  • Lead Artist at Tilting Point Media
    May 2021 - February 2022

    Assisted the art director - providing visual and written direction, feedback, and tasks for full-time, contract, and outsourcing artists.

  • Concept Artist at First Strike Games
    Bellevue, United States of America
    October 2017 - January 2019

    Character, environment, and prop concept art for Rocket Arena.

  • Senior Artist at EA Mobile/PopCap Games
    Seattle, United States of America
    July 2010 - October 2017

    2D Art Generalist - work has included concept art and vis dev, character design, background paintings, animation, final asset production, UI design, and art critique.

  • Junior Artist at Wonder Hill
    San Francisco, United States of America
    July 2009 - June 2010

    Character designer, background painter, and animator for Facebook/Myspace games.

  • Associate Artist at PlayFirst Games
    San Francisco, United States of America
    March 2008 - June 2009

    2D art created for a variety of casual PC games. Work included concept art, character designs, character orthographics, visual development, production of final game assets, and animation.

  • Contract Artist at iWin Games
    San Francisco, United States of America
    August 2007 - February 2008

    Created concept art, UI design, and visual development for a variety of casual PC games.